Microsoft kick-started the next-generation of gaming on November 22, 2005, when the company released the Xbox 360, crushing both Nintendo and Sony to market. Since then, Microsoft has sold roughly 40 million units worldwide and has brought some innovative ideas to the gaming industry in the form of Xbox Live, the online marketplace, and gamer achievements.
The console is not without its shortcomings, though. Most notably, the infamous “red ring of death” controversy has plagued the system since its launch. The defect can be traced to the system’s lack of ability to properly dissipate heat, which in turn renders some of the vital innards unusable. Though Microsoft has kept quiet about an exact fail rate percentage, some analysts have that number as high as 40 percent, with recent reports hovering around a one in four odds of failing within the first two years of ownership. Other complaints vary from lack of built-in Wi-Fi to denying users the ability to replace the HDD like the PlayStation 3 offers.
At E3 2010, Microsoft unveiled an Xbox 360 redesigned from the ground up. Officially referred to as the S console or Slim, as we’ve come to call it the latest iteration packs a 250GB HDD, built in Wi-Fi, and a new design that’s about 17 percent smaller than the previous models.
The new Xbox 360 certainly addresses most of the concerns we’ve had with the consoles before it, but we don’t think it warrants a purchase if you already own an Xbox 360 in working order with an HDMI-out port and a hard drive.
Xbox 360 Slim ditches the matte-plastic encasing seen on the white and Elite consoles and instead opts for the now infamous glossy black finish that covers so many gadgets of today. The system measures in at 2.9in tall by 10.6 in wide by 10.4 in deep and weighs a bit over 6lb, making it noticeably smaller than the others.
There are far fewer buttons on the Xbox 360 Slim; most notably absent are the disc tray and power buttons from the previous consoles. Instead, both are now touch-sensitive, also a tone is played from inside the console whenever either of the two touch areas is engaged. One flaw of the newly designed system is incompatibility with older Xbox 360 faceplates.
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